The community
The community is where missions made with the studio meet the people who play them. Browse what others shared, look at a mission's map and 3D view without taking it, pull it into your studio to play it or change it, and share your own.
Opening it
Press Community in the top bar, beside Apply to game, or the Community button in the mission library. Studio (top left), or Esc, takes you back to where you were.
Browsing needs no account. Pulling a mission, sharing one, voting and commenting need one: see Signing in.
Finding a mission
- Search by name, by objective, or by who made it.
- Order them: Trending (this week), Top rated, Newest, Most pulled, or Best this month.
- Filter by difficulty, by style (stealth, assault, sniper, rescue, sabotage, escape, defence, story, timed, hardcore, beginner, short), and by remixes.
Each card shows the cover, the name, who made it, how hard it is, and its votes, comments and pulls.
A mission's page
A mission's page has its cover and screenshots, its briefing and objectives, the facts the studio read from it (guards, cameras, a time limit, the weather and so on), the mission it is built on, who made it, its versions, and the comments.
- The map and In 3D open it read-only, in a view of its own: the map or the 3D view, and its details. Nothing there can be changed. Pull it from there, or go back to the community; leaving puts back what you had open.
- Pull to my studio makes it a mission of yours, in your library, marked from the community with its maker's name. Each pull is a new mission of yours, so nothing you changed in an earlier one is touched. When its maker shares a new version, your library says so, and so does a gold count on the Community button; the mission's page then offers Pull version 2 (or 3, and so on).
- Vote it up or down, and comment: reply, and edit or delete what you wrote.
- Report a mission or a comment that breaks the rules.
- Where it came from lists the missions it was remixed from, and Remixes the ones made from it.
Signing in
- With Google: the studio opens Google's page in your browser. Sign in there; when the page says you are signed in, go back to the studio, which has carried on by itself. If the page went behind the studio's window, Open the page again brings it back.
- With an email and a password: Create account asks for your name, the username others will see, your email and a password, twice. The studio then emails you a 6-digit code to confirm the address. A forgotten password is set again with a code too.
The first time, you choose your username: the name beside your missions and comments. Your email is never shown.
Keep me signed in (on unless you untick it) keeps you signed in on this computer until you sign out, for 30 days after you last used the studio. Untick it on a computer others use: you are then signed out when the studio closes. The community itself ends a sign-in that goes unused for a week, so after a week away it may ask you to sign in again.
After you sign out, the studio remembers the account: the sign-in page offers Continue as (with no browser), Use another account, or Forget this account.
Your account is at the foot of the side panel: your picture and your name. Its menu has your profile, the community, Keep me signed in, Settings and Sign out; the gear beside it opens Settings. With every side panel closed, the two are at the foot of the left wall.
Sharing a mission
Press Share a mission on the community page, or Share, Share with the community in the editor, and choose the mission. It takes five steps:
- Check: the mission is saved, and the studio's check list runs. What has to be fixed before applying has to be fixed before sharing.
- About: its name (each name is used only once in the community), a summary, a briefing, how hard it is, its style, and how long it plays. Its objectives and its facts are filled in from the mission.
- Pictures: a cover for its card and its page, and up to four screenshots: the mission's own picture, a file, or Frame a shot, which steps the page aside while you set up the map or the 3D view and take the picture.
- Credits: anyone who made it with you, a note, and Remixes allowed: whether others may share changed copies of it. Each one credits you.
- Review: the card and the page as others will see them, and what goes up and what does not. Tick that you made it (or that it credits who did), then Share it.
Shared again, the same mission is offered as Publish an update (a new version of the one you shared: the people who pulled it are told) or Share as a new mission.
On your mission's page: Edit the details, Unlist it (then only its link finds it), or Delete it. A deleted mission's name is free at once; the copies in people's studios stay theirs.
Remixes. Share a mission you pulled and changed, and it carries its line: everyone it was remixed from is credited. A mission whose maker does not allow remixes can be pulled and played, but not shared again.
What is shared is the mission's plan (what you made and changed), its texts, and the pictures you chose. None of the game's own files go up.
Your profile
Your name, your picture (one of your own, or your Google picture), a few words about you, links, and the missions you shared. Edit your profile is in the menu at the top right of the community page. Delete your account, on your profile, removes your profile, the missions you shared, and your votes and comments, for good; the missions in your studio stay.
The rules
- Your own work, or credited. A remix carries its line by itself; anything else you build on, say so.
- None of the game's files. A mission is a plan of changes; the studio never uploads the game's own files, and neither should pictures or links.
- Nothing hurtful. No hate, harassment or adult content in missions, pictures, names or comments.
- Report, don't fight. Moderators look at every report; they can hide missions, remove comments and close accounts.
Your data says what goes over the network for the community, and when.
Next: applying and playing.